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Smite tsukuyomi
Smite tsukuyomi








Second Dash: 100% DMG to all opponents in a circle.First Dash: 100% DMG to all enemies in a cone.Having three Dashes gives you a lot of maneuverability to either chase a God, run away, or stay with one to damage it. After each attack, he has up to 3s to fire the next one. Storm Kata (First Ability) allows him to move thrice in quick succession.His Passive Ability gives him the opportunity to deal bonus damage for every successful ability that landed on an enemy God.Using all of his abilities properly to efficiently annihilate your opponent is somewhat difficult to master, but the peak of this mountain (learning curve) is well worth the climb. If a God attempts to escape, his Typhoon Ultimate slows and damages anything that comes in its path. The God of the Summer Storm uses his abilities to pull enemies close to him and attack them in a quick and orderly fashion. Susano has a high learning curve and requires a lot of practice to unleash his highest potential. Thanatos is adept at clearing the Jungle fast and can move fast around the map, making him a valuable asset to help his teammates to get kills early, and ever since his release he has consistently seen play at all levels. If gods are not instantly killed, they are Stunned and damaged. Hovering Death (Ultimate Ability) is somewhat similar to Thor’s – the difference being that he can move during the flight phase, and he can instantly kill enemy Gods he lands on if they are within the Instant Kill Threshold (which increases as you level the ability).Thanatos moves at a reduced rate while swinging, but the width of the arc of this ability justifies that downside since Silence effects are very powerful in SMITE. Soul Reap (Third Ability) swings his scythe, dealing Physical damage and Silencing enemies he hits.The Speed bonus increases up to two times when moving toward a foe God within the Instant Kill threshold of his Ultimate.

smite tsukuyomi

Scent of Death (Second Ability) gives immunity to Slow effects and grants additional Movement Speed and Physical Penetration.Death Scythe (First Ability) hurls his scythe at an enemy, dealing massive damage, and slowing them for 3 seconds.Passive Ability allows him to reveal enemy Gods in his Ultimate’s execute threshold, and also lets him heal whenever he deals a killing blow to an opponent.Even though he doesn’t scale well into late game like some other Assassins do, his early assistance to his teammates can set the stage for a fairly easy win of a match if he helps them get the necessary advantage over their lane opponents. Thanatos is one of the most potent Gods in the early game, and this is one of the reasons that he ended up on our list. He is overall a great Jungler with high mobility and can support the efforts of his team in the laning phase very efficiently by constantly providing valuable ganks. Also, due to the absurd range, it can be used to steal Gold Fury, Fire Giant, and similar Jungle entities. Similar to other abilities of this type, it can be used to engage in a team fight, disengage, or finish off fleeing enemies. It’s his second ability that gives him mobility, and also a second Crowd Control ability because it also provides a stun when he lands. When he casts it, he has enough time to see most of the map from high in the sky and he can choose to land very far from the starting location. Anvil of Dawn, AKA his Ultimate, is what’s important about Thor.Thor spins with his Mjolnir and deals DMG in a radius around him. Berserker’s Barrage (Third Ability) is a simple damage ability.Other than using it just to immobilize Gods and set them up for an easy double-tap with the Mjolnir’s Attunement, it can be used to block off certain parts of the map for almost four seconds. Tectonic Rift (Second Ability) causes a fissure to appear in front of him, making some ground unpassable and also stunning enemies.Early on, this ability can deal damage equal to around 50% of HP of a non-tank which is one of the tickets for Thor to snowball hard in the late game. While the hammer is flying, pressing the ability button again will teleport Thor to his hammer’s current location. If hit twice, Gods take 200% damage from the return of the Mjolnir.

smite tsukuyomi

  • Mjolnir’s Attunement (First Ability) throws his Mjolnir forward, doing damage to all enemies in its path.
  • Passive Ability grants 10 Physical Power to each enemy God near him (Max 30).
  • smite tsukuyomi

    Simple and straightforward at first, he has many different uses and has a very flexible kit which makes him suitable for a wide variety of scenarios: The Norse God of Thunder is a great Assassin whether you’re new to SMITE or not.










    Smite tsukuyomi